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Actions Per Minute

Fairly new to the starcraft realm are the Replay analysers. Most replay analysers, (which I will make available for download soon) have a certain rating system called actions per minute, or APM. Although APM can't always tell the skill level of a particular player, it does play an important factor in judging ones own abilities. APM is a count of your every move in a game. Every click of the mouse and every button pressed on the keyboard counts as an action. Some analysers even make a list of each type of action you preformed, along with your total actions and average actions per minute. With this much said, I leave you with AppleTurtle's APM breakdown for a further understanding of how AMP works, and how to improve your APM and skills overall:
 
Many people have been wondering, whats the deal with APM, whats it
mean, do those programs work, DOES IT REALLY MATTER? Yes, it does. APM means Actions Per Minute, this is how many clicks you do a minute.

What Does Your APM Judge?

If you click more, you select, move, build, and kill faster. In other
words, before your enemy even starts his main force, you are knocking on his
front door with yours.

A study done by Nibsley on www.sclegacy.com showed many surprising
facts. I have used some of them and added a few of my own
ABOUT 4/5 OF PLAYERS WITH SIMILAR APMS ARE EVENLY MATCHED In close games the players often has similar APMs.
In the majority of 1 sided games the winning player had a higher APM.
In less than of 1 sided games the person with lower APM won from
superior strategy, micro, and/or luck.
ABOUT 19/20 HIGH APM PLAYERS HAVE BETTER MICRO
Even little things like arranging lurkers more efficiently or putting
tanks in siege mode speedily.
HIGHER APMED PLAYERS WERE MUCH BETTER MULTITASKING
They check expansions, attack efficiently, micro, and build unnaturally
timely.
LOWER APMED PLAYERS DID WORSE AS THE GAME PROGRESSED
After the middle sections of the game, there is much more to keep track
of, including expansions and scouting. This is directly linked to
multitasking, if you cant multitask, you will die late in the game.

How Do You Improve Your APM?

REMIND YOURSELF TO NEVER STOP
If you arent doing anything, your doing something wrong. Your idle
hands are the tools of your opponent.
LEARN TO BE FASTER WITH IDIVIDUAL TASKS
Whether its selecting a group of units to aim at a battle cruiser, or
getting drones to mine minerals, learn to do them fast.
STUDY YOUR MISTAKES
Look at your replays and find places that you shouldve done something
different, or done something faster. Make notes, actually write them
down if you have to, go over the notes before each competitive game.
SET TIME GOALS
Set objectives for yourself, like, have lurkers at the choke point by
4 minutes 30 seconds, or, have a full attack force ready and upgraded
by 13 minutes, to get used to this play the game in stages, for zerg you
might play, Lair by 3 minutes, hive by 7, full production by 12. and set
goals to accomplish at each stage.
HOT KEYS
If you have a probe amongst your buildings just for building, hotkey
it, if a land rush takes a chunk out of your cannons, hit the hotkey and warp
in a new set just like that, no wasted probes laying around your base, the
same goes with observers, hotkey them and bring them to the lurkers
decimating your dragoons. Put your attack force into groups, for a hasty change in direction and attack, or specializing groups easier. Keep spell
casters in groups of their own, for on the spot micro just when you need it. Hot keys are the most important tools in your arsenal as a commander, keep both hands moving all you can. Using command keys is also a huge gain in time, know that if you have a probe, you can hit B then C and then place a cannon, know your keys like the back of your hand and your APM will raise
significantly.

Note: You wont see immediate improvement, you will steadily rise to
about 70-80 then skyrocket as you will have a firm grasp of the game.

What Are Programs Like APM Live And BW Chart?

They are programs made by French programmer JCA that help you with
analyzing after and during game.APM Live tells you during game your current and average APM, but what Ive found its main function to be is a warning if Im not doing anything. This is added help with reminding yourself to never stop.BW Chart is a program that lets you look at saved replays in a whole
new light, giving you information on everyone youve played with. If used
correctly you can spot weaknesses in your and your opponents plan.
Both of these programs can be found at www.bwchart.com and are well
worth the 3 second download.

How do I rate my own APM?

0-50: Considered to be the under-experienced, dont fair well on
battle-net and can take few (if any) comps on real maps (NOT FASTEST MAPS).
50-100: Average player, has a handle on the game but still room for
improvement.
100-150: Above average, upper ranked clans people, often found in
recreational tournaments.
150-200: Pros. Seem to have almost magical control of the game and all
there units at once.
200+:
these are sponsored, world class players, an extreem rarity, could kill
almost anyone blindfolded, 0 time waisted in game, they are everyware
at
once. If you fight them, you will die.It is almost unheard of for someone to play regularly above 200, average players can peak around 300, but not consistently play there. If you have a replay of this, TELL ME!!! I actually want to see this. ( squasle@hotmail.com )

Important!!

Repeated clicking to improve APM will not help your game, it will distract
you from important matters and cause your game to get WORSE!

DO NOT REPEATEDLY CLICK POINTLESSLY!!
 
Phew, (its me, deadfast, again) that's a mouthful. Check back-more to come.
_________________________________________________
 
If you have something to submit to the APM page, feel free to send it in to:
and I'll gladly post it with the next update!

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